Dynamike
Medium-Range Thrower, Splash Damage
Dynamike is unlocked at 2000 trophies, and has very low health and a high damage output. He can attack his opponents over walls, which makes him a hard target for tanks and close range brawlers. He is useful in Gem Grab for defending the gem mine from flankers and tanks.
Dynamike
Medium-Range Thrower, Splash Damage
Health:
Dynamike is extremely squishy, making him vulnerable to point-blank fights, where tanks and high-DPS brawlers excel. He only has 3920 health (the same as a Brock of equal level).
Normal Attack:
Short Fuse - Dynamike throws two sticks of dynamite over walls, which detonate and deal extremely heavy splash damage to enemies. When using this attack, use walls to separate yourself from enemies so that they cannot deal damage to you. If someone is chasing you, run away while throwing the dynamite behind you; they will stop chasing for the kill if you deal enough damage. Make sure to practice leading your dynamite throws for maximum damage.
Damage per dynamite: 1064
Dynamite per throw: 2
Range: 7 tiles
Reload time: 1.7 tiles
Super:
Big-Barrel o' Boom - Dynamike throws a gigantic stick of dynamite, which can deal critical damage to enemies in a large radius. You can use this to kill a group of enemies that are in a clump, or blow up bushes to allow your teammates to finish the brawlers that are hiding. The gigantic dynamite can take out whole teams in one attack, so try to make the most of your super.
Dynamite damage: 2800
Star Power:
Dyna-Jump - Dynamike can propel himself over walls with his normal attacks. This is good for getting away from fights in Bounty and Showdown, as well as moving around quickly in Heist, Gem Grab, and Brawl Ball.
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