Barley
Long-Range Thrower and Control
Barley is a rare brawler that can be unlocked from brawl boxes, and is one of the only two brawlers that can attack over walls with their normal attack (the other being Dynamike). This makes Barley extremely good at attacking enemies without risking taking damage himself in modes like Showdown and Bounty. However, at close range, he can easily be out-damaged and killed, due to his low health.
Barley
Long-Range Thrower and Control
Health:
Barley is extremely squishy, being one of the brawlers with the lowest health in the game. When playing Barley, try to stay behind walls to protect yourself while lobbing your grenades at enemies, and don't get into close-range fights. Barley has a meager 3360 health at max level.
Normal Attack:
Undiluted - Barley lobs a bottle of flammable liquid at enemies, dealing damage on impact and over time at the area of impact. This attack can be used as a control attack or for burst damage. Throw it onto important areas or choke points to easily damage enemies or allow your team to push in (like to the gem mine in Gem Grab). Or, you could focus one enemy with all your bottles, using the large splash of the attack to deal massive damage over time.
Damage per second: 840
Range: 7 tiles
Reload time: 2 seconds
Super:
Last Call - Barley lobs a large volley of bottles onto a large area, dealing high damage over time. Use this for zone or crowd control; flush out enemies who are hiding in bushes, or go for a teamwipe on multiple low health enemies. This is useful in Gem Grab, when enemies are camping the gem mine.
Damage per bottle (per second): 672
Range: 9 tiles
Star Power:
Medical Use - Every time Barley damages opponents with his attack, he heals himself. This is useful for negating chip damage or even severe damage by splashing multiple brawlers with your attack. Ideally, the more accurate you are, the more durable you will be, since you will be healing more often.
Heal per second of damage: 200